Ellis on playful living: "this is my personal library of what I've learnt so far while I'm still mischievously exploring..."

Ellis, game alchemist

How play elicits innovation

10/05/2017 18:10

Thanks to a temp. teaching job at the Amsterdam University College, I read this article:

Play in evolution and development” by Anthony D. Pellegrini, Danielle Dupuis and Peter K. Smith.

I love for instance this quote:  “… leading us to posit that play may be an important mechanism at the vanguard of behavioral innovation” in this article a lot more reasoning on the how and why. Read the complete article, or ask me next time we talk ; )

playevolution

Categories

play

17/04/2017 10:10

Three years ago today I did a TEDx talk, and i’ve not been able to look at the video till today! I still agree with the message: we do need to play more! I personally will try (again) to make obstacles as challenges and find better balance in life. See the talk here (it is only 8 min)

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Categories

about play, Alice, english, event, favorite, game, gamification, serious

Double plus good Play

02/04/2017 11:18

I am a huge fan of Foooty, it’s a ball to play anywhere and anytime, since it fits in your pocket.

Recently at my birthday I received a Foooty+ as a gift. Double plus clever game design, inside the Foooty is a puzzle placed… really not that easy to figure out! Plus I love the simplicity of the round transparant ball with inside a transparant cube… contrasting yet matching perfectly. Love it!

Categories

about play, braintraining, design thinking, english, favorite, play

Pac-man is alive and kicking!

18/02/2017 13:23

As most people might know by now, I am a big fan of Pacman, and often talk about pacman when trying to explain the theory of gamedesign.

Now I am happy to announce that Paladin Studios made a tribute to Pacman in their game Galaga Wars. Read more about the how and what here >>

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Categories

about play, english, pacman, play

Once i was a product designer…

31/01/2017 23:12

About 7 years ago, I “designed” this ring, to be as cheap as possible, customisable in size on the spot, sold for one euro at Queens day in Amsterdam….

Found the photo just now, and it made me think of the magic circle as a model… also born approx. 7 years ago?

Categories

english, favorite

Interesting book Game Didactics (in Dutch)

30/01/2017 21:04

NIEUW: BOEK GAMEDIDACTIEK

Boek: Gamedidactiek, het hoe en waarom van spellen in de les.

Beknopte samenvatting

Spellen en computergames worden steeds meer ingezet in de les. Gamedidactiek legt uit wat het nut van spellen in de les is. Waarom en hoe kun je spellen inzetten in je les?

Links:

learninggames.nl >>
databankgames.nl >>
gamesvooronderwijs.nl >>
MASS project >>
leerspellen.nl >>
Center for Games & Impact >>
gameplaylearn.com >>
Science Center >>
Room Recess >>
Wise Play >>
Portmantoo >>

Categories

about play, educational

Seeing Nano project

18/01/2017 11:20

In the year 2015 and 2016 I have been advicing Hannie van den Bergh with the intriguing project of bridging an abstract concept as Nano technology is, towards a wide audience. This project was a EU collaboration of different partners from science, art and industry. And the end result where several events including the tools Hannie developed, using gameplay.

See more information here about the coalition: http://www.seeingnano.eu/

More about the toys/tools:

Nano memory – Nano profiler – Nano Origami

Categories

about play, Alice, english

Ellis was in W*india*land – part 2

12/01/2017 15:02

“Ellis was in W*india*land – part 1” can be read here

In November 2017 a group of Dutch game developers went for the GDC (game developers conference) in Hyderabad. We were invited to speak, discuss and expo different applied games from Holland. Read more

Categories

Alice, educational, english, event, game, gamification, pacman, workshop

Ellis in (paper) magazine crossing borders

07/11/2016 09:01

For my quantify self experience on Happy Faces I have been interviewed by the Belgium Magazine Charlie Mag. Talking about Happy… can that smile be any bigger? Read the article in full here >>charliemag

Categories

Alice, data-visualisation, english, event, favorite, QS

Workshop Sanitary Awarness Game design

04/10/2016 19:00

For the first time a hosted a game design workshop in Hanze Applied University Groningen via Skype since the train did not take me there. I was a very new experience, and I really miss the contact with the students and their work, but it worked out rather well, within 2 hours time, the team managed to create a member profiles, a persona, the team goal and a game concept to proceed with for next phase.

The slide used during the workshop can be found here >>

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Categories

Alice, english, event, workshop