I’ll share my “quantified body” as tracked by my physical scars. The data on my scars includes date of the injury, size of the scar, impact of the scar, and healing time. (All scars are accidental, by the way.) quantifiedself.com Read more
Thanks to a temp. teaching job at the Amsterdam University College, I read this article:
“Play in evolution and development” by Anthony D. Pellegrini, Danielle Dupuis and Peter K. Smith.
I love for instance this quote: “… leading us to posit that play may be an important mechanism at the vanguard of behavioral innovation” in this article a lot more reasoning on the how and why. Read the complete article, or ask me next time we talk ; )
Three years ago today I did a TEDx talk, and i’ve not been able to look at the video till today! I still agree with the message: we do need to play more! I personally will try (again) to make obstacles as challenges and find better balance in life. See the talk here (it is only 8 min)
I am a huge fan of Foooty, it’s a ball to play anywhere and anytime, since it fits in your pocket.
Recently at my birthday I received a Foooty+ as a gift. Double plus clever game design, inside the Foooty is a puzzle placed… really not that easy to figure out! Plus I love the simplicity of the round transparant ball with inside a transparant cube… contrasting yet matching perfectly. Love it!
Want to order the book Apply play, to get ahead of the game?
Order it here (work in progress) >>
As most people might know by now, I am a big fan of Pacman, and often talk about pacman when trying to explain the theory of gamedesign.
About 7 years ago, I “designed” this ring, to be as cheap as possible, customisable in size on the spot, sold for one euro at Queens day in Amsterdam….
Found the photo just now, and it made me think of the magic circle as a model… also born approx. 7 years ago?
Boek: Gamedidactiek, het hoe en waarom van spellen in de les.
Spellen en computergames worden steeds meer ingezet in de les. Gamedidactiek legt uit wat het nut van spellen in de les is. Waarom en hoe kun je spellen inzetten in je les?
MASS project >>
Center for Games & Impact >>
Science Center >>
Room Recess >>
Wise Play >>
For a project titled: ‘Acquiring Knowledge And Skills In Emergencies’ with several organisations together (among these the Red cross and IJsfontein) I was asked to do a workshop with refugees in the Netherlands, to investigate their preference, needs and wants on how to be taught new knowledge or skills or how they would be able to bring their knowledge and experience while migrating.
For this we executed several interviews, plus a hands on workshop at an asylum near Barneveld. With 10 participants from Eritrea, Syria, Afghanistan and Ethiopia plus 3 translators, 2 volunteers and 2 employees of the organisation, we worked creating 5 worksheets to get a perspective and insights.
Worksheets: “Who I am”, “My Journey to get here today”, “What and how do I wish to teach or learn”. See some examples of their work below.
My biggest learning in this workshop was how eager the particpants were to engage, they are hungry for communication, collaboration and to share their experiences, with their peers, and with us Dutch hosts. Their past is certain defined and painfully clear but their future is so vague and unsure, so each conversation helps them create a more certain and solid future.
A quote from a volunteer: “It touched me deeply, this young man missing his wife and eager to work or do anything here, but has not yet been in touch with any Dutch person outside the isolated asylum in 10 months time.“
In the year 2015 and 2016 I have been advicing Hannie van den Bergh with the intriguing project of bridging an abstract concept as Nano technology is, towards a wide audience. This project was a EU collaboration of different partners from science, art and industry. And the end result where several events including the tools Hannie developed, using gameplay.
See more information here about the coalition: http://www.seeingnano.eu/
More about the toys/tools: